A team of three pioneers has flown into the mysterious Anomaly, in hopes of breaching intergalactic space and reach another galaxy for the first time in history. However, to complete their mission, they will have to find a way to connect back to their home galaxy. Their plan? Unclear so far...

Overview

Intergalactic Comet Rail Project is a narrative/simulation/incremental game taking place in the far future in a sci-fi and high fantasy universe amid the exploration of the first foreign galaxy.

Explore the foreign stars and ancient planets

The new galaxy is filled with stars, planets, and other objects. Discover new resources, brave dangers, and perhaps reveal past relics. Collect knowledge about the Anomaly's origin and uncover the secrets of its intergalactic travel.

Construct a galaxy-wide network of machines

Slowly expand the horizons of your scanners by traveling to new systems and connecting them with Comet Rail technology. Construct machines and other magical buildings to harvest and fabricate resources. With new things  to discover, researching new technology is a must.

Note: This game is not optimized for small mobile devices. A desktop device is strongly recommended.

Updated 1 day ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(6 total ratings)
AuthorZeknir
GenreSimulation
Made withUnity
Tags2D, Automation, Exploration, Incremental, Management, Narrative, Sci-fi, Singleplayer, Space
Average sessionA few hours
LanguagesGerman, English
InputsMouse
ContentNo generative AI was used

Comments

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Managed to get all the way to the end, but I can't figure out how to increase storage space significantly for flux. Dimensional storages seem to cap out at a certain point and hyperflux collection tends to lag behind a ton, even considering when you sacrifice every other planet for the boost. Am I missing something here? 

Hey, thanks for playing!

I can't fully tell the issue from the screenshot, but generally, as the boosts from the Dimensional Storage multiply the capacity of all your storage facilities, you might simply need to build more of those, like the Foundation Stockpile for Flux. As for Hyperflux, based on your screenshot, you should be good!

I've completed the first anomaly project but I'm stuck on the next two as I'm missing the last material for both. I've researched everything I can and explored what I can. I can't link to the next stars because I don't have any crystals. Am I missing something or have I softlocked myself?

(1 edit)

Hey, thanks for checking out the game!

I believe you might have tried to expand into both the Wex and Epli System at the same time. You will have to choose one path. To get the strange crystal shards, you can demolish the Long-Range Comet Rail Nodes connecting one of those systems. That will refund the crystals and allow you to explore further at the other system.

(Also, I didn't see that your post was pending review, sorry for the delay!)

Thanks, I got an error while posting so I hadn't realised the comment even posted. I figured out about having to go one way then the other and I've just got the final project to finish.

Absolutely delightful game. I'm stuck unable to figure out how to make antimatter, but I've had a great time playing so far!

Hey, thanks for playing, I'm glad you're enjoying it!

If you need a hint regarding antimatter, take a close look at the Orvel System, you might be missing an object close to the black hole. You should also be able to use the button with the binoculars at the top right to locate it.

If you have already found it, you will likely need to progress the research tree further, look above the "Long-Range Comet Rail Node" project. This should lead you to the buildings and unlocks you will need.

Thanks! That is a tiny object next to a large black hole. :) I totally missed it.

The zoom is almost unbearably sensitive on touchpad

Hello, thanks for giving the game a try!

I've updated the game with a new setting in the pause menu to adjust the zoom sensitivity, I hope that helps!

Minor localization issue: Polax-c has part of its description in German.  Happens with both the initial scan window, and the description at the top of the building menu (seen below).  Mild spoilers for partway through the game, of course.










Hello, thanks for playing and reporting the issue!

I've updated the game, so it should now display the correct English text.

Ich habe das Spiel bereits durchgespielt, war gefesselt von der tollen kreativen  Geschichte im Weltall. Habe es genossen.

Danke fürs Spielen!

(1 edit)

Great game

I really enjoy it so far. At the moment i am stuck because i would need to get Spiritual Satin. Any pointers what i might be missing :)

I've got all the products including the tesseract matrix and finished the trees alpha, delta, gamma but can't find anything else which could give me the spiritual satin. :(

Hey, thanks for playing the game!

As for Spiritual Satin, you will need to build Satin Weavers, which can be unlocked in the research tree (between the Resin Mixer and Incense Mortar) after finding a specific location while exploring Orah-d-Beta. Make sure you've checked every path in the exploration dialog, you might need to click "Leave" to explore other locations.

Thanks for the reply :)

Some very pleased gameplay, a hint of critique ;)

(+1)

Hey, thanks a lot for playing and making a video!

I've really enjoyed watching you go through the beginning of the  game. I'm super glad you are enjoying the story, especially because there is a lot more in the game to uncover!

Doesn't seem to work on Chrome 137:

Scene 'CrashScreen' couldn't be loaded because it has not been added to the active build profile or shared scene list or the AssetBundle has not been loaded.

WebPublish.framework.js.br:9 InvalidOperationException: Cannot resolve Research/ArcCollider.Repair of type ResearchProjectDefinition.

  at Zeknir.GameCore.ResourceManagement.ResourceAssets.ResourceReference.TryResolveObject () [0x00000] in <00000000000000000000000000000000>:0 

(-1)

Hello, thank you for giving the game a try!

I've checked the game with different up-to-date browsers (Chrome 152/Firefox/Edge/Opera/Brave) and even an old matching version of a chromium 137 browser and unfortunately can't reproduce it.

Perhaps you can try to update your browser and/or check if there might be something that could block the network requests to load the game data?

If you have any other info that could help me diagnose, I'd be glad to look into it more!